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exile
from pump.funRaydium LaunchLabor StonkFun

Exile the dev.

Relaunch any pump.fun coin without its dev. Holders get airdropped.

Bonding-curve or graduated pump.fun coins. Nothing is signed until you launch.

Coins exiled
Holders airdropped
Tokens airdropped free
Insider supply zeroed
average share per coin
Live board

Coins that left their dev behind

Every Exile coin, free airdrops and StonkFun listings alike. Prices and curves update on their own; cards flash when they trade.

Exile a coin
Two ways to launch

Free airdrop or list on StonkFun

Same snapshot, same exiled dev. Pick how the old holders get paid.

Start a relaunch
ModeFree airdropList on StonkFun
Where it launchesFresh Raydium LaunchLab bonding curveListed on StonkFun
What old holders getTheir bags, freeA share of a funded SOL buy
When it unlocksLocked, then vests over 24h after graduationVests over 24h after graduation
Who paysLauncher pays ~0.015 SOL in feesSomeone funds the SOL buy
Launcher's cutNoneLauncher keeps a cut
Dev and insidersZeroedZeroed
How it works

Holders get airdropped. The dev gets exiled.

Paste the coin, review who gets zeroed, sign once. The holders' bags are free, and the chain does the rest.

  1. 01

    Snapshot the holders

    Exile reads the pump.fun coin on-chain and records every holder at one slot, merged by owner. Bonding curve and pool vaults are tagged and skipped.

  2. 02

    Zero the insiders

    The dev, snipers from the first slots, bundles holding identical bags and wallets the dev fed tokens to all get zero. Every flag is reviewable before launch.

  3. 03

    Airdrop the holders

    One transaction creates the coin on Raydium LaunchLab with the holders' share minted into it, locked. Nobody buys it and the launcher pays only rent. Split by old bag, capped at 1:1.

  4. 04

    Unlock after graduation

    When the curve graduates to Raydium, every bag unlocks linearly over 24 hours and holders claim as it vests. No graduation, no unlock: the bags stay locked.

Rather be on StonkFun's board? List there instead: you fund the holders' first buy and keep a cut.Pick it at launch

pump.fun radar

Live on pump.fun right now

Any of these can be relaunched without its dev. Pick one and review the holders first.

Paste any mint
Liquidity

Nobody has to bring liquidity

Every Exile coin launches on a Raydium LaunchLab bonding curve. The holders' bags are minted free; curve buyers build the liquidity, which then moves to Raydium for good.

Where the supply goesNo team allocation, no presale, no dev bag
Holders · tokens, free, locked until graduation.
Bonding curve · tokens, open to everyone.
Raydium pool · tokens plus the SOL raised, LP locked.
  1. 01

    Launch: bags minted, locked

    The holders' share, up to of the supply by default, is minted into the coin at launch and locked. Nobody pays for it. The curve opens at .

  2. 02

    Curve: buyers build the pool

    tokens are sold on the bonding curve. Every buy adds SOL and every sell takes it back out, so there is always a price. Trading fee , part of it to the launcher.

  3. 03

    Graduation: Raydium, LP locked

    At raised, the other tokens and the SOL seed a Raydium CPMM pool with the LP locked. Graduation market cap .

Why bags unlock after graduationFree bags that could be sold on the curve would drain it. So they stay locked until the Raydium pool exists, then unlock linearly over . If the coin never graduates, they stay locked: a LaunchLab rule nobody can override.
Protections

Built for the people who stayed

Snipers, clones and the dev all hit a wall, and most of it is enforced by the chain rather than by promises.

Locked at launch

The holders are in before anyone can trade.

The holders' share is created in the same transaction as the coin. No block in between for a bot, and no free bag can be dumped on the curve: it unlocks only once the coin graduates. On StonkFun, the same transaction buys the holders' bags at the curve's first price instead.

launch transaction · all or nothing 1 signature
  1. #1Create the anti-vamp seal
  2. #2Create the coin on Raydium LaunchLab
  3. #3Lock the holders' share
  4. #4Tag the launch with the pump.fun mint
Dev gets 0

Insiders are left out of the new coin.

  • The devthe coin's creator0
  • Snipersbought in the first slots0
  • Bundlesidentical bags, one hand0
  • Dev-linkedfed tokens by the dev0

Every flag comes with its reason, and the launcher can include or exclude any wallet before signing.

Anti-vamp

One coin, one exile.

The launch transaction creates a seal account whose address is derived from the original coin. It can only exist once, so a second Exile relaunch of the same coin fails on-chain.

A registry check catches the rest: lookalike names and tickers, and the same or a near-identical logo.

Try a lookalike
normalizeKey()
moodeng
moodeng
Blocked: same key as an existing Exile coin.
Locked liquidity

The LP can't be pulled.

Every Exile coin trades on a Raydium LaunchLab curve, on Exile's platform or StonkFun's. At graduation the liquidity moves to a Raydium pool and the LP stays locked for good. There is no dev bag to dump on it.

LaunchLab curveRaydium CPMM, LP locked
FAQ

Straight answers

How a relaunch treats holders, launchers, insiders and the liquidity.

Who pays for a relaunch?
Nobody pays for the holders' bags. They are minted locked when the coin is created, and curve buyers fund them through a higher opening price. The launcher pays only rent and network fees (about 0.015 SOL) plus any dev buy they choose, all totalled before signing. Holders pay only the network fee of their own claim.
I held the old coin. What do I get?
Your old share of the supply, mapped onto the new coin, for free. If the holders held more than the lock allows (a slice of the supply, set by the launcher), everyone gets the same fraction of their bag; the coin page shows the exact coverage. Bags unlock over 24h after graduation, and you claim them on Claim with the same wallet. The dev, insiders and program accounts get nothing.
What does the launcher get?
No free bag. The launcher is the pool creator, so they earn the creator fee on every curve trade and claim it on the Claim page. They can also make a dev buy in the launch transaction (up to a small cap), at the opening price, and it's shown publicly on the coin page.
Where does the liquidity come from?
The bonding curve itself. Buyers trade against the curve, which always quotes a price. When it has raised its target, the remaining tokens and the SOL raised seed a Raydium CPMM pool with the LP locked. Nobody has to deposit liquidity up front.
What if it never graduates?
Then the free bags stay locked. LaunchLab only releases a locked allocation after the pool moves to Raydium, and nobody, Exile included, can override that. The coin keeps trading on its curve, so the holders' best move is the same as everyone's: get it to graduation.
Can it launch on StonkFun?
Yes. Pick "List on StonkFun" at launch and the coin uses StonkFun's standard curve and shows up on its board. StonkFun doesn't allow locked allocations yet, so there the launcher's first buy pays for the holders' bags at the very bottom of the curve, and the launcher keeps a cut (20% by default) of what they buy. Those bags start vesting after 7 days even without graduation. The day StonkFun allows locked allocations, free airdrops move onto StonkFun automatically.
Can someone exile the same coin twice?
No. The first relaunch creates a seal account derived from the original coin, and a second launch of the same coin fails on-chain. Copycats with lookalike names, tickers or logos are blocked by the registry too.
Does this touch the original coin?
Never. The old coin stays exactly where it is on pump.fun; Exile only reads it. The relaunch is a new token, and holding the old one at the snapshot is what makes a wallet eligible.

Dev walked? Keep the coin.

Paste it, review who gets zeroed, sign once. The holders get their bags for free and take it from there.

Bonding-curve or graduated pump.fun coins. Nothing is signed until you launch.